User Interface Usability of Mamat Adventure

نویسندگان

چکیده

A game is a form of entertainment determined by rule and conflict resolution the player. good can display attractive visuals, make player get engaged, feel needed pleasure. Visual medium that only concerns sense sight while other senses like hearing (sound) cannot be included in visual use part user interfaces. The interface between system user. Ministry Education Culture Republic Indonesia has released various free website-based edugames accessed played especially elementary school students. Mamat Adventure one provided Indonesian Culture. This theoretical exploration begun with discussion about appearance related to edugame Adventure. analysis uses Heuristic Evaluation method initiated Jakob Nielsen Rolf Molich measure effectiveness

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ژورنال

عنوان ژورنال: JGGAG (Journal of Games, Game Art, and Gamification)

سال: 2023

ISSN: ['2548-480X']

DOI: https://doi.org/10.21512/jggag.v7i2.9133